CS Games

Results: 307



#Item
211Consensus / Core / Coalition / Problem solving / Human behavior / Game theory / Ethics / Cooperative game

Consensus Games Julian Zappala, Natasha Alechina, and Brian Logan School of Computer Science University of Nottingham Nottingham, NG8 1BB, UK {jxz,nza,bsl}@cs.nott.ac.uk

Add to Reading List

Source URL: www.cs.nott.ac.uk

Language: English - Date: 2012-05-04 07:52:12
212Motor control / Consensus / Quorum / Computational complexity theory / NP / Applied mathematics / Ethology / Mind / Action selection / Artificial intelligence / Cognitive science

Consensus Action Games Julian Zappala, Natasha Alechina, Brian Logan School of Computer Science, University of Nottingham {jxz,nza,bsl}@cs.nott.ac.uk Abstract

Add to Reading List

Source URL: www.cs.nott.ac.uk

Language: English - Date: 2011-05-17 05:22:15
213Quake / Linux games / Windows games / First-person shooters / Multiplayer online games / Quake III Arena / Video game bot / Deathmatch / Id Software / Software / Digital media / Application software

The Quake III Arena Bot by J.M.P. van Waveren June 28th 2001 Revision 1 University of Technology Delft

Add to Reading List

Source URL: www.cs.rochester.edu

Language: English - Date: 2003-07-17 10:20:40
214Distributed computing architecture / Computing / High-level architecture / Operations research / Multi-agent systems / Agent-based model / Software agent / Intelligent agent / Run-Time Infrastructure / Modeling and simulation / Artificial intelligence / Science

ARTICLE IN PRESS Simulation Modelling Practice and Theory xxx[removed]xxx–xxx www.elsevier.com/locate/simpat Agents, games and HLA

Add to Reading List

Source URL: www.cs.nott.ac.uk

Language: English - Date: 2006-04-01 07:04:50
215Cognitive science / Human development / Zone of proximal development / Education reform / Lev Vygotsky / Social constructivism / Metacognition / Learning / Education / Educational psychology / Constructivism

Learning and Games CS160: User Interfaces John Canny Review • Sketching and Storyboarding

Add to Reading List

Source URL: www.cs.berkeley.edu

Language: English - Date: 2008-10-01 07:39:22
216Consensus / Core / Coalition / Problem solving / Human behavior / Game theory / Ethics / Cooperative game

Consensus Games Julian Zappala, Natasha Alechina, and Brian Logan School of Computer Science University of Nottingham Nottingham, NG8 1BB, UK {jxz,nza,bsl}@cs.nott.ac.uk

Add to Reading List

Source URL: www.cs.nott.ac.uk

Language: English - Date: 2012-06-25 12:00:28
217First-person shooters / Portal / Puzzle video games / Source engine games / Windows games / Rockfall / Geotechnical engineering / Geology / Digital media / Games / Application software

CS News Release Template 2009

Add to Reading List

Source URL: www.emr.gov.yk.ca

Language: English - Date: 2015-01-21 17:41:52
218Visual arts / Video game design / Animation software / Computer animation / Autodesk 3ds Max / Crowd simulation / 3D modeling / Animation / Normal mapping / Computer graphics / 3D graphics software / 3D computer graphics

PIPELINE FOR POPULATING GAMES WITH REALISTIC CROWDS Rachel McDonnell, Simon Dobbyn and Carol O’Sullivan Graphics, Vision and Visualisation Group Trinity College Dublin Ireland

Add to Reading List

Source URL: isg.cs.tcd.ie

Language: English - Date: 2008-05-07 18:23:06
219Routing algorithms / Search algorithms / Algorithm / Mathematical logic / Theoretical computer science / Chess / A* search algorithm / Games / Mathematics / Combinatorial optimization

A NEW ALGORITHM FOR KNIGHT’S TOURS SAM GANZFRIED A DVISOR : PAUL C ULL O REGON S TATE U NIVERSITY A BSTRACT. We investigate Warnsdorff’s simple heuristic for finding knight’s tours on square chessboards and conside

Add to Reading List

Source URL: www.cs.cmu.edu

Language: English - Date: 2013-10-19 23:57:29
220Problem solving / Science / Banzhaf power index / Weighted voting / Algorithm / Voting system / Core / Shapley–Shubik power index / Entitlement / Game theory / Cooperative games / Decision theory

arXiv:1204.5213v2 [cs.GT] 5 Jun[removed]Solving Weighted Voting Game Design Problems Optimally: Representations, Synthesis, and Enumeration Bart de Keijzer∗

Add to Reading List

Source URL: bart.pakvla.nl

Language: English - Date: 2014-01-30 11:09:02
UPDATE